Hi, This is my latest personal work. I try to model will smith.
I been touching zb for a year, but i found out that i always just sculpt, bake disp and normal map. So i decide to learn texture, materials and rendering. Digital tutors- Materials and rendering in zb 3.1 help me a lot in this artwork.
The basemesh is done by maya, sculpt, texturing and rendering in zbrush, final composite in PS. And i used shave and hair cut for the eyebrows.
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