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gene Teh
tenerh



Location:
Subang Jaya, Malaysia

Language(s):
Chinese, English

Member Since:
February 2007

Last Updated:
15 September 2009

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Shau Hong
Maya, mental ray, Photoshop, ZBrush
September 2009


   
This is a personal portfolio for self improvement. All basemesh by Maya, sculpt and retopo in zbrush. Then go back to maya for fur and render out some passes with mental ray. Photoshop for texture, color correction and final compositing. Hope you guys will like it. Thank you.

and here is the screen cap from maya

This Image has 14 comments on CGTalk >

 
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